Lisäys puna-mustaan ​​puuhun

Tässä opetusohjelmassa opit, kuinka uusi solmu voidaan lisätä punamusta puuhun. Löydät myös toimivia esimerkkejä puna-mustalle puulle tehdyistä lisäyksistä C, C ++, Java ja Python.

Puna-musta puu on itsetasapainotettu binäärihakupuu, jossa jokainen solmu sisältää ylimääräisen bitin solmun värin, joko punaisen tai mustan, merkitsemiseksi.

Ennen kuin luet tämän artikkelin, tutustu puna-mustaa puuta koskevaan artikkeliin.

Uuden solmun lisäyksen aikana uusi solmu lisätään aina PUNAISEKSI. Uuden solmun lisäämisen jälkeen teemme seuraavat toimenpiteet, jos puu rikkoo punamustan puun ominaisuuksia.

  1. Väritä uudelleen
  2. Kierto

Algoritmi uuden solmun lisäämiseksi

Seuraavat vaiheet tehdään uuden elementin lisäämiseksi puna-mustaan ​​puuhun:

  1. Ole newNode: Uusi solmu
  2. Olkoon y puun lehti (ts. NIL) Ja xjuuret. Uusi solmu lisätään seuraavaan puuhun. Alkuperäinen puu
  3. Tarkista, onko puu tyhjä (ts. Onko xse NIL). Jos kyllä, aseta newNodejuurisolmuksi ja väritä se mustaksi.
  4. Toista vaiheet seuraavasti, kunnes lehti ( NIL) saavutetaan.
    1. Vertaa newKeykanssa rootKey.
    2. Jos newKeyon suurempi kuin rootKey, kulje oikean osapuun läpi.
    3. Muut kulkevat vasemman osapuun läpi. Polku, joka johtaa solmuun, johon newNode on tarkoitus lisätä
  5. Määritä lehden vanhempi vanhemmaksi newNode.
  6. Jos leafKeyon suurempi kuin newKey, tee newNodekuten rightChild.
  7. Muuten, tee newNodeniin leftChild. Uusi solmu lisätty
  8. Määritä NULLvasemmalle ja rightChildon newNode.
  9. Määritä PUNAINEN väri newNode. Aseta uuden solmun punainen väri ja määritä lapsille nolla
  10. Kutsu InsertFix-algoritmi ylläpitämään punamustan puun ominaisuutta, jos sitä rikotaan.

Miksi äskettäin asetetut solmut ovat aina punaisia ​​mustassa puussa?

Tämä johtuu siitä, että punaisen solmun lisääminen ei riko puna-mustan puun syvyysominaisuutta.

Jos liität punaisen solmun punaiseen solmuun, sääntöä rikotaan, mutta ongelman korjaaminen on helpompaa kuin syvyysominaisuuden rikkomisen aiheuttama ongelma.

Algoritmi puna-mustan omaisuuden ylläpitämiseksi lisäyksen jälkeen

Tätä algoritmia käytetään ylläpitämään puna-mustan puun ominaisuutta, jos newNode-lisäys rikkoo tätä ominaisuutta.

  1. Toimi seuraavasti, kunnes lapsen vanhempi newNode pon PUNAINEN.
  2. Jos pon vasen lapsi grandParent gPon newNode, toimi seuraavasti.
    Tapaus I:
    1. Jos väri oikea lapsi gPon newNodeon punainen, asettaa värin sekä lasten gPmustaa ja väri gPkuin RED. Värinvaihto
    2. Määritä gPkohteeseen newNode. NewNode Case-II: n uudelleen määrääminen
      :
    3. (Ennen kuin siirryt tähän vaiheeseen, kun silmukka on tarkistettu. Jos ehdot eivät täyty, silmukka on rikkoutunut.) Määritä vielä,
      jos newNodeon oikea lapsi . Määritetään newNoden vanhempi newNodeksippnewNode
    4. Kierrä vasemmalle newNode. Vasen kiertokotelo
      III:
    5. (Ennen kuin siirryt tähän vaiheeseen, kun silmukka on tarkistettu. Jos olosuhteet eivät täyty, silmukka on rikki.)
      Aseta pväreiksi MUSTA ja gPväreiksi PUNAISIA. Värinvaihto
    6. Kierrä oikealle gP. Kierrä oikealle
  3. Toisin, tee seuraava.
    1. Jos väri vasemman lapsen gPja zon punainen, asettaa värin sekä lasten gPmustaa ja väri gPkuin RED.
    2. Määritä gPkohteeseen newNode.
    3. Muuta, jos newNodeon vasen lapsi psitten, määrittää pja newNodeja oikea-Kierrä newNode.
    4. Aseta väri pmustaksi ja väri gPpunaiseksi.
    5. Kierrä vasemmalle gP.
  4. (Tämä vaihe suoritetaan sen jälkeen, kun se on tullut ulos while-silmukasta.)
    Aseta puun juureksi MUSTA. Aseta juuren väri musta

Lopullinen puu näyttää tältä:

Viimeinen puu

Python-, Java- ja C / C ++ -esimerkkejä

Python Java C C ++
# Implementing Red-Black Tree in Python import sys # Node creation class Node(): def __init__(self, item): self.item = item self.parent = None self.left = None self.right = None self.color = 1 class RedBlackTree(): def __init__(self): self.TNULL = Node(0) self.TNULL.color = 0 self.TNULL.left = None self.TNULL.right = None self.root = self.TNULL # Preorder def pre_order_helper(self, node): if node != TNULL: sys.stdout.write(node.item + " ") self.pre_order_helper(node.left) self.pre_order_helper(node.right) # Inorder def in_order_helper(self, node): if node != TNULL: self.in_order_helper(node.left) sys.stdout.write(node.item + " ") self.in_order_helper(node.right) # Postorder def post_order_helper(self, node): if node != TNULL: self.post_order_helper(node.left) self.post_order_helper(node.right) sys.stdout.write(node.item + " ") # Search the tree def search_tree_helper(self, node, key): if node == TNULL or key == node.item: return node if key < node.item: return self.search_tree_helper(node.left, key) return self.search_tree_helper(node.right, key) # Balance the tree after insertion def fix_insert(self, k): while k.parent.color == 1: if k.parent == k.parent.parent.right: u = k.parent.parent.left if u.color == 1: u.color = 0 k.parent.color = 0 k.parent.parent.color = 1 k = k.parent.parent else: if k == k.parent.left: k = k.parent self.right_rotate(k) k.parent.color = 0 k.parent.parent.color = 1 self.left_rotate(k.parent.parent) else: u = k.parent.parent.right if u.color == 1: u.color = 0 k.parent.color = 0 k.parent.parent.color = 1 k = k.parent.parent else: if k == k.parent.right: k = k.parent self.left_rotate(k) k.parent.color = 0 k.parent.parent.color = 1 self.right_rotate(k.parent.parent) if k == self.root: break self.root.color = 0 # Printing the tree def __print_helper(self, node, indent, last): if node != self.TNULL: sys.stdout.write(indent) if last: sys.stdout.write("R----") indent += " " else: sys.stdout.write("L----") indent += "| " s_color = "RED" if node.color == 1 else "BLACK" print(str(node.item) + "(" + s_color + ")") self.__print_helper(node.left, indent, False) self.__print_helper(node.right, indent, True) def preorder(self): self.pre_order_helper(self.root) def inorder(self): self.in_order_helper(self.root) def postorder(self): self.post_order_helper(self.root) def searchTree(self, k): return self.search_tree_helper(self.root, k) def minimum(self, node): while node.left != self.TNULL: node = node.left return node def maximum(self, node): while node.right != self.TNULL: node = node.right return node def successor(self, x): if x.right != self.TNULL: return self.minimum(x.right) y = x.parent while y != self.TNULL and x == y.right: x = y y = y.parent return y def predecessor(self, x): if (x.left != self.TNULL): return self.maximum(x.left) y = x.parent while y != self.TNULL and x == y.left: x = y y = y.parent return y def left_rotate(self, x): y = x.right x.right = y.left if y.left != self.TNULL: y.left.parent = x y.parent = x.parent if x.parent == None: self.root = y elif x == x.parent.left: x.parent.left = y else: x.parent.right = y y.left = x x.parent = y def right_rotate(self, x): y = x.left x.left = y.right if y.right != self.TNULL: y.right.parent = x y.parent = x.parent if x.parent == None: self.root = y elif x == x.parent.right: x.parent.right = y else: x.parent.left = y y.right = x x.parent = y def insert(self, key): node = Node(key) node.parent = None node.item = key node.left = self.TNULL node.right = self.TNULL node.color = 1 y = None x = self.root while x != self.TNULL: y = x if node.item < x.item: x = x.left else: x = x.right node.parent = y if y == None: self.root = node elif node.item < y.item: y.left = node else: y.right = node if node.parent == None: node.color = 0 return if node.parent.parent == None: return self.fix_insert(node) def get_root(self): return self.root def print_tree(self): self.__print_helper(self.root, "", True) if __name__ == "__main__": bst = RedBlackTree() bst.insert(55) bst.insert(40) bst.insert(65) bst.insert(60) bst.insert(75) bst.insert(57) bst.print_tree()
// Implementing Red-Black Tree in Java class Node ( int data; Node parent; Node left; Node right; int color; ) public class RedBlackTree ( private Node root; private Node TNULL; // Preorder private void preOrderHelper(Node node) ( if (node != TNULL) ( System.out.print(node.data + " "); preOrderHelper(node.left); preOrderHelper(node.right); ) ) // Inorder private void inOrderHelper(Node node) ( if (node != TNULL) ( inOrderHelper(node.left); System.out.print(node.data + " "); inOrderHelper(node.right); ) ) // Post order private void postOrderHelper(Node node) ( if (node != TNULL) ( postOrderHelper(node.left); postOrderHelper(node.right); System.out.print(node.data + " "); ) ) // Search the tree private Node searchTreeHelper(Node node, int key) ( if (node == TNULL || key == node.data) ( return node; ) if (key < node.data) ( return searchTreeHelper(node.left, key); ) return searchTreeHelper(node.right, key); ) // Balance the tree after deletion of a node private void fixDelete(Node x) ( Node s; while (x != root && x.color == 0) ( if (x == x.parent.left) ( s = x.parent.right; if (s.color == 1) ( s.color = 0; x.parent.color = 1; leftRotate(x.parent); s = x.parent.right; ) if (s.left.color == 0 && s.right.color == 0) ( s.color = 1; x = x.parent; ) else ( if (s.right.color == 0) ( s.left.color = 0; s.color = 1; rightRotate(s); s = x.parent.right; ) s.color = x.parent.color; x.parent.color = 0; s.right.color = 0; leftRotate(x.parent); x = root; ) ) else ( s = x.parent.left; if (s.color == 1) ( s.color = 0; x.parent.color = 1; rightRotate(x.parent); s = x.parent.left; ) if (s.right.color == 0 && s.right.color == 0) ( s.color = 1; x = x.parent; ) else ( if (s.left.color == 0) ( s.right.color = 0; s.color = 1; leftRotate(s); s = x.parent.left; ) s.color = x.parent.color; x.parent.color = 0; s.left.color = 0; rightRotate(x.parent); x = root; ) ) ) x.color = 0; ) private void rbTransplant(Node u, Node v) ( if (u.parent == null) ( root = v; ) else if (u == u.parent.left) ( u.parent.left = v; ) else ( u.parent.right = v; ) v.parent = u.parent; ) // Balance the node after insertion private void fixInsert(Node k) ( Node u; while (k.parent.color == 1) ( if (k.parent == k.parent.parent.right) ( u = k.parent.parent.left; if (u.color == 1) ( u.color = 0; k.parent.color = 0; k.parent.parent.color = 1; k = k.parent.parent; ) else ( if (k == k.parent.left) ( k = k.parent; rightRotate(k); ) k.parent.color = 0; k.parent.parent.color = 1; leftRotate(k.parent.parent); ) ) else ( u = k.parent.parent.right; if (u.color == 1) ( u.color = 0; k.parent.color = 0; k.parent.parent.color = 1; k = k.parent.parent; ) else ( if (k == k.parent.right) ( k = k.parent; leftRotate(k); ) k.parent.color = 0; k.parent.parent.color = 1; rightRotate(k.parent.parent); ) ) if (k == root) ( break; ) ) root.color = 0; ) private void printHelper(Node root, String indent, boolean last) ( if (root != TNULL) ( System.out.print(indent); if (last) ( System.out.print("R----"); indent += " "; ) else ( System.out.print("L----"); indent += "| "; ) String sColor = root.color == 1 ? "RED" : "BLACK"; System.out.println(root.data + "(" + sColor + ")"); printHelper(root.left, indent, false); printHelper(root.right, indent, true); ) ) public RedBlackTree() ( TNULL = new Node(); TNULL.color = 0; TNULL.left = null; TNULL.right = null; root = TNULL; ) public void preorder() ( preOrderHelper(this.root); ) public void inorder() ( inOrderHelper(this.root); ) public void postorder() ( postOrderHelper(this.root); ) public Node searchTree(int k) ( return searchTreeHelper(this.root, k); ) public Node minimum(Node node) ( while (node.left != TNULL) ( node = node.left; ) return node; ) public Node maximum(Node node) ( while (node.right != TNULL) ( node = node.right; ) return node; ) public Node successor(Node x) ( if (x.right != TNULL) ( return minimum(x.right); ) Node y = x.parent; while (y != TNULL && x == y.right) ( x = y; y = y.parent; ) return y; ) public Node predecessor(Node x) ( if (x.left != TNULL) ( return maximum(x.left); ) Node y = x.parent; while (y != TNULL && x == y.left) ( x = y; y = y.parent; ) return y; ) public void leftRotate(Node x) ( Node y = x.right; x.right = y.left; if (y.left != TNULL) ( y.left.parent = x; ) y.parent = x.parent; if (x.parent == null) ( this.root = y; ) else if (x == x.parent.left) ( x.parent.left = y; ) else ( x.parent.right = y; ) y.left = x; x.parent = y; ) public void rightRotate(Node x) ( Node y = x.left; x.left = y.right; if (y.right != TNULL) ( y.right.parent = x; ) y.parent = x.parent; if (x.parent == null) ( this.root = y; ) else if (x == x.parent.right) ( x.parent.right = y; ) else ( x.parent.left = y; ) y.right = x; x.parent = y; ) public void insert(int key) ( Node node = new Node(); node.parent = null; node.data = key; node.left = TNULL; node.right = TNULL; node.color = 1; Node y = null; Node x = this.root; while (x != TNULL) ( y = x; if (node.data < x.data) ( x = x.left; ) else ( x = x.right; ) ) node.parent = y; if (y == null) ( root = node; ) else if (node.data < y.data) ( y.left = node; ) else ( y.right = node; ) if (node.parent == null) ( node.color = 0; return; ) if (node.parent.parent == null) ( return; ) fixInsert(node); ) public Node getRoot() ( return this.root; ) public void printTree() ( printHelper(this.root, "", true); ) public static void main(String() args) ( RedBlackTree bst = new RedBlackTree(); bst.insert(55); bst.insert(40); bst.insert(65); bst.insert(60); bst.insert(75); bst.insert(57); bst.printTree(); ) )
// Implementing Red-Black Tree in C #include #include enum nodeColor ( RED, BLACK ); struct rbNode ( int data, color; struct rbNode *link(2); ); struct rbNode *root = NULL; // Create a red-black tree struct rbNode *createNode(int data) ( struct rbNode *newnode; newnode = (struct rbNode *)malloc(sizeof(struct rbNode)); newnode->data = data; newnode->color = RED; newnode->link(0) = newnode->link(1) = NULL; return newnode; ) // Insert an node void insertion(int data) ( struct rbNode *stack(98), *ptr, *newnode, *xPtr, *yPtr; int dir(98), ht = 0, index; ptr = root; if (!root) ( root = createNode(data); return; ) stack(ht) = root; dir(ht++) = 0; while (ptr != NULL) ( if (ptr->data == data) ( printf("Duplicates Not Allowed!!"); return; ) index = (data - ptr->data)> 0 ? 1 : 0; stack(ht) = ptr; ptr = ptr->link(index); dir(ht++) = index; ) stack(ht - 1)->link(index) = newnode = createNode(data); while ((ht>= 3) && (stack(ht - 1)->color == RED)) ( if (dir(ht - 2) == 0) ( yPtr = stack(ht - 2)->link(1); if (yPtr != NULL && yPtr->color == RED) ( stack(ht - 2)->color = RED; stack(ht - 1)->color = yPtr->color = BLACK; ht = ht - 2; ) else ( if (dir(ht - 1) == 0) ( yPtr = stack(ht - 1); ) else ( xPtr = stack(ht - 1); yPtr = xPtr->link(1); xPtr->link(1) = yPtr->link(0); yPtr->link(0) = xPtr; stack(ht - 2)->link(0) = yPtr; ) xPtr = stack(ht - 2); xPtr->color = RED; yPtr->color = BLACK; xPtr->link(0) = yPtr->link(1); yPtr->link(1) = xPtr; if (xPtr == root) ( root = yPtr; ) else ( stack(ht - 3)->link(dir(ht - 3)) = yPtr; ) break; ) ) else ( yPtr = stack(ht - 2)->link(0); if ((yPtr != NULL) && (yPtr->color == RED)) ( stack(ht - 2)->color = RED; stack(ht - 1)->color = yPtr->color = BLACK; ht = ht - 2; ) else ( if (dir(ht - 1) == 1) ( yPtr = stack(ht - 1); ) else ( xPtr = stack(ht - 1); yPtr = xPtr->link(0); xPtr->link(0) = yPtr->link(1); yPtr->link(1) = xPtr; stack(ht - 2)->link(1) = yPtr; ) xPtr = stack(ht - 2); yPtr->color = BLACK; xPtr->color = RED; xPtr->link(1) = yPtr->link(0); yPtr->link(0) = xPtr; if (xPtr == root) ( root = yPtr; ) else ( stack(ht - 3)->link(dir(ht - 3)) = yPtr; ) break; ) ) ) root->color = BLACK; ) // Delete a node void deletion(int data) ( struct rbNode *stack(98), *ptr, *xPtr, *yPtr; struct rbNode *pPtr, *qPtr, *rPtr; int dir(98), ht = 0, diff, i; enum nodeColor color; if (!root) ( printf("Tree not available"); return; ) ptr = root; while (ptr != NULL) ( if ((data - ptr->data) == 0) break; diff = (data - ptr->data)> 0 ? 1 : 0; stack(ht) = ptr; dir(ht++) = diff; ptr = ptr->link(diff); ) if (ptr->link(1) == NULL) ( if ((ptr == root) && (ptr->link(0) == NULL)) ( free(ptr); root = NULL; ) else if (ptr == root) ( root = ptr->link(0); free(ptr); ) else ( stack(ht - 1)->link(dir(ht - 1)) = ptr->link(0); ) ) else ( xPtr = ptr->link(1); if (xPtr->link(0) == NULL) ( xPtr->link(0) = ptr->link(0); color = xPtr->color; xPtr->color = ptr->color; ptr->color = color; if (ptr == root) ( root = xPtr; ) else ( stack(ht - 1)->link(dir(ht - 1)) = xPtr; ) dir(ht) = 1; stack(ht++) = xPtr; ) else ( i = ht++; while (1) ( dir(ht) = 0; stack(ht++) = xPtr; yPtr = xPtr->link(0); if (!yPtr->link(0)) break; xPtr = yPtr; ) dir(i) = 1; stack(i) = yPtr; if (i> 0) stack(i - 1)->link(dir(i - 1)) = yPtr; yPtr->link(0) = ptr->link(0); xPtr->link(0) = yPtr->link(1); yPtr->link(1) = ptr->link(1); if (ptr == root) ( root = yPtr; ) color = yPtr->color; yPtr->color = ptr->color; ptr->color = color; ) ) if (ht color == BLACK) ( while (1) ( pPtr = stack(ht - 1)->link(dir(ht - 1)); if (pPtr && pPtr->color == RED) ( pPtr->color = BLACK; break; ) if (ht link(1); if (!rPtr) break; if (rPtr->color == RED) ( stack(ht - 1)->color = RED; rPtr->color = BLACK; stack(ht - 1)->link(1) = rPtr->link(0); rPtr->link(0) = stack(ht - 1); if (stack(ht - 1) == root) ( root = rPtr; ) else ( stack(ht - 2)->link(dir(ht - 2)) = rPtr; ) dir(ht) = 0; stack(ht) = stack(ht - 1); stack(ht - 1) = rPtr; ht++; rPtr = stack(ht - 1)->link(1); ) if ((!rPtr->link(0) || rPtr->link(0)->color == BLACK) && (!rPtr->link(1) || rPtr->link(1)->color == BLACK)) ( rPtr->color = RED; ) else ( if (!rPtr->link(1) || rPtr->link(1)->color == BLACK) ( qPtr = rPtr->link(0); rPtr->color = RED; qPtr->color = BLACK; rPtr->link(0) = qPtr->link(1); qPtr->link(1) = rPtr; rPtr = stack(ht - 1)->link(1) = qPtr; ) rPtr->color = stack(ht - 1)->color; stack(ht - 1)->color = BLACK; rPtr->link(1)->color = BLACK; stack(ht - 1)->link(1) = rPtr->link(0); rPtr->link(0) = stack(ht - 1); if (stack(ht - 1) == root) ( root = rPtr; ) else ( stack(ht - 2)->link(dir(ht - 2)) = rPtr; ) break; ) ) else ( rPtr = stack(ht - 1)->link(0); if (!rPtr) break; if (rPtr->color == RED) ( stack(ht - 1)->color = RED; rPtr->color = BLACK; stack(ht - 1)->link(0) = rPtr->link(1); rPtr->link(1) = stack(ht - 1); if (stack(ht - 1) == root) ( root = rPtr; ) else ( stack(ht - 2)->link(dir(ht - 2)) = rPtr; ) dir(ht) = 1; stack(ht) = stack(ht - 1); stack(ht - 1) = rPtr; ht++; rPtr = stack(ht - 1)->link(0); ) if ((!rPtr->link(0) || rPtr->link(0)->color == BLACK) && (!rPtr->link(1) || rPtr->link(1)->color == BLACK)) ( rPtr->color = RED; ) else ( if (!rPtr->link(0) || rPtr->link(0)->color == BLACK) ( qPtr = rPtr->link(1); rPtr->color = RED; qPtr->color = BLACK; rPtr->link(1) = qPtr->link(0); qPtr->link(0) = rPtr; rPtr = stack(ht - 1)->link(0) = qPtr; ) rPtr->color = stack(ht - 1)->color; stack(ht - 1)->color = BLACK; rPtr->link(0)->color = BLACK; stack(ht - 1)->link(0) = rPtr->link(1); rPtr->link(1) = stack(ht - 1); if (stack(ht - 1) == root) ( root = rPtr; ) else ( stack(ht - 2)->link(dir(ht - 2)) = rPtr; ) break; ) ) ht--; ) ) ) // Print the inorder traversal of the tree void inorderTraversal(struct rbNode *node) ( if (node) ( inorderTraversal(node->link(0)); printf("%d ", node->data); inorderTraversal(node->link(1)); ) return; ) // Driver code int main() ( int ch, data; while (1) ( printf("1. Insertion 2. Deletion"); printf("3. Traverse 4. Exit"); printf("Enter your choice:"); scanf("%d", &ch); switch (ch) ( case 1: printf("Enter the element to insert:"); scanf("%d", &data); insertion(data); break; case 2: printf("Enter the element to delete:"); scanf("%d", &data); deletion(data); break; case 3: inorderTraversal(root); printf(""); break; case 4: exit(0); default: printf("Not available"); break; ) printf(""); ) return 0; )
// Implementing Red-Black Tree in C++ #include using namespace std; struct Node ( int data; Node *parent; Node *left; Node *right; int color; ); typedef Node *NodePtr; class RedBlackTree ( private: NodePtr root; NodePtr TNULL; void initializeNULLNode(NodePtr node, NodePtr parent) ( node->data = 0; node->parent = parent; node->left = nullptr; node->right = nullptr; node->color = 0; ) // Preorder void preOrderHelper(NodePtr node) ( if (node != TNULL) ( cout right); ) ) // Inorder void inOrderHelper(NodePtr node) ( if (node != TNULL) ( inOrderHelper(node->left); cout left); postOrderHelper(node->right); cout left, key); ) return searchTreeHelper(node->right, key); ) // For balancing the tree after deletion void deleteFix(NodePtr x) ( NodePtr s; while (x != root && x->color == 0) ( if (x == x->parent->left) ( s = x->parent->right; if (s->color == 1) ( s->color = 0; x->parent->color = 1; leftRotate(x->parent); s = x->parent->right; ) if (s->left->color == 0 && s->right->color == 0) ( s->color = 1; x = x->parent; ) else ( if (s->right->color == 0) ( s->left->color = 0; s->color = 1; rightRotate(s); s = x->parent->right; ) s->color = x->parent->color; x->parent->color = 0; s->right->color = 0; leftRotate(x->parent); x = root; ) ) else ( s = x->parent->left; if (s->color == 1) ( s->color = 0; x->parent->color = 1; rightRotate(x->parent); s = x->parent->left; ) if (s->right->color == 0 && s->right->color == 0) ( s->color = 1; x = x->parent; ) else ( if (s->left->color == 0) ( s->right->color = 0; s->color = 1; leftRotate(s); s = x->parent->left; ) s->color = x->parent->color; x->parent->color = 0; s->left->color = 0; rightRotate(x->parent); x = root; ) ) ) x->color = 0; ) void rbTransplant(NodePtr u, NodePtr v) ( if (u->parent == nullptr) ( root = v; ) else if (u == u->parent->left) ( u->parent->left = v; ) else ( u->parent->right = v; ) v->parent = u->parent; ) void deleteNodeHelper(NodePtr node, int key) ( NodePtr z = TNULL; NodePtr x, y; while (node != TNULL) ( if (node->data == key) ( z = node; ) if (node->data right; ) else ( node = node->left; ) ) if (z == TNULL) ( cout << "Key not found in the tree"  left == TNULL) ( x = z->right; rbTransplant(z, z->right); ) else if (z->right == TNULL) ( x = z->left; rbTransplant(z, z->left); ) else ( y = minimum(z->right); y_original_color = y->color; x = y->right; if (y->parent == z) ( x->parent = y; ) else ( rbTransplant(y, y->right); y->right = z->right; y->right->parent = y; ) rbTransplant(z, y); y->left = z->left; y->left->parent = y; y->color = z->color; ) delete z; if (y_original_color == 0) ( deleteFix(x); ) ) // For balancing the tree after insertion void insertFix(NodePtr k) ( NodePtr u; while (k->parent->color == 1) ( if (k->parent == k->parent->parent->right) ( u = k->parent->parent->left; if (u->color == 1) ( u->color = 0; k->parent->color = 0; k->parent->parent->color = 1; k = k->parent->parent; ) else ( if (k == k->parent->left) ( k = k->parent; rightRotate(k); ) k->parent->color = 0; k->parent->parent->color = 1; leftRotate(k->parent->parent); ) ) else ( u = k->parent->parent->right; if (u->color == 1) ( u->color = 0; k->parent->color = 0; k->parent->parent->color = 1; k = k->parent->parent; ) else ( if (k == k->parent->right) ( k = k->parent; leftRotate(k); ) k->parent->color = 0; k->parent->parent->color = 1; rightRotate(k->parent->parent); ) ) if (k == root) ( break; ) ) root->color = 0; ) void printHelper(NodePtr root, string indent, bool last) ( if (root != TNULL) ( cout << indent; if (last) ( cout << "R----"; indent += " "; ) else ( cout  right, indent, true); ) ) public: RedBlackTree() ( TNULL = new Node; TNULL->color = 0; TNULL->left = nullptr; TNULL->right = nullptr; root = TNULL; ) void preorder() ( preOrderHelper(this->root); ) void inorder() ( inOrderHelper(this->root); ) void postorder() ( postOrderHelper(this->root); ) NodePtr searchTree(int k) ( return searchTreeHelper(this->root, k); ) NodePtr minimum(NodePtr node) ( while (node->left != TNULL) ( node = node->left; ) return node; ) NodePtr maximum(NodePtr node) ( while (node->right != TNULL) ( node = node->right; ) return node; ) NodePtr successor(NodePtr x) ( if (x->right != TNULL) ( return minimum(x->right); ) NodePtr y = x->parent; while (y != TNULL && x == y->right) ( x = y; y = y->parent; ) return y; ) NodePtr predecessor(NodePtr x) ( if (x->left != TNULL) ( return maximum(x->left); ) NodePtr y = x->parent; while (y != TNULL && x == y->left) ( x = y; y = y->parent; ) return y; ) void leftRotate(NodePtr x) ( NodePtr y = x->right; x->right = y->left; if (y->left != TNULL) ( y->left->parent = x; ) y->parent = x->parent; if (x->parent == nullptr) ( this->root = y; ) else if (x == x->parent->left) ( x->parent->left = y; ) else ( x->parent->right = y; ) y->left = x; x->parent = y; ) void rightRotate(NodePtr x) ( NodePtr y = x->left; x->left = y->right; if (y->right != TNULL) ( y->right->parent = x; ) y->parent = x->parent; if (x->parent == nullptr) ( this->root = y; ) else if (x == x->parent->right) ( x->parent->right = y; ) else ( x->parent->left = y; ) y->right = x; x->parent = y; ) // Inserting a node void insert(int key) ( NodePtr node = new Node; node->parent = nullptr; node->data = key; node->left = TNULL; node->right = TNULL; node->color = 1; NodePtr y = nullptr; NodePtr x = this->root; while (x != TNULL) ( y = x; if (node->data data) ( x = x->left; ) else ( x = x->right; ) ) node->parent = y; if (y == nullptr) ( root = node; ) else if (node->data data) ( y->left = node; ) else ( y->right = node; ) if (node->parent == nullptr) ( node->color = 0; return; ) if (node->parent->parent == nullptr) ( return; ) insertFix(node); ) NodePtr getRoot() ( return this->root; ) void deleteNode(int data) ( deleteNodeHelper(this->root, data); ) void printTree() ( if (root) ( printHelper(this->root, "", true); ) ) ); int main() ( RedBlackTree bst; bst.insert(55); bst.insert(40); bst.insert(65); bst.insert(60); bst.insert(75); bst.insert(57); bst.printTree(); cout << endl << "After deleting" << endl; bst.deleteNode(40); bst.printTree(); )  

Mielenkiintoisia artikkeleita...